(C) Racing Fragments - 6BP

A set of identical, personal fragments, designed for racing and practice at geomancy. They are so slick and well designed they can be piloted by anyone trained in the basics of geomancy or the specialization 'racing fragments'.

This is a subtle, refined project to create the fastest fragments possible. It starts with a suitable small fragment, empowered by setting it in orbit about a relatively strong one. Using Civil Engineering the fragment is split equally into a half dozen tiny fragments. These are then fine tuned such that the geomantic energies withing each is identical.

Once complete, this project will provide a multi slot resource 'racing fragments' that can be used for the following

  1. To proved up to a significant edge to a single trained person.
  2. To help teach someone the specialization 'racing fragments'.
  3. [2 Slots] - To provide a clan boon for actions where a number of small fast fragments would be useful. (for example: Host a fragment racing circuit that will bring kudos to the clan).

Requirements

  • Level 3 Geomancy
  • A very carefully selected original fragment. A skilled Investigator will be needed to hunt this out amid the tens of thousands of fragments in the void.

Bonuses

  • Administration - The precise and scientific approach to the fine tuning would benefit from input
  • Natural Sciences - Fragment energy is influenced by the life on a fragment. Controlling this will help fine tune them.
  • Civil Engineering - For the grooundwork.

Build Points (6/6) - COMPLETE

  1. Chtoth - Start Project - Turn 5
  2. Chtoth - Continue Project - Turn 6
  3. Sarenn - TotB with Civil Engineering - Turn 6
  4. Craddock - TotB with Investigation - Turn 7
  5. Matthias - TotB with Administration - Turn 7
  6. Chtoth - Continue Project - Turn 7
build/game2/bp5_racingfragments.txt · Last modified: 2008/12/20 18:06 by gm_tony