(C) Spider Hive Mind - 10BP

Complete

A hive mind of mechanical spiders, with Bergholt connected and controlling them at its core.

This is a very complicated process. You are quite unsure as to how to go about some parts, and throwing caution to the wind will be necessary.

When complete, this will… well, it'll turn you into a sort of mechanical spider hive mind. What else could you expect?

Requirements

  • Level 3 Tech Studies (met)
  • A willing volunteer with a brain augmentation (met)
  • At least 2 BP not of What Could Possibly Go Wrong? (met)
  • At least 4 BP of What Could Possibly Go Wrong? (met)

Bonuses

  • As much BP not of What Could Possibly Go Wrong? as is possible (achieved)

Build Points (10/10)

  1. Bergholt - Exhaust Supplies (Plunder) - Turn 12
  2. Bergholt - Exhaust Supplies (Storm Comms) - Turn 13
  3. Aoishe - Outside the Box (Natural Studies) - Turn 13
  4. Cavil - Outside the Box (Administration) - Turn 13
  5. Zombie Harkon - Outside the Box (Strategy) - Turn 13
  6. Zombie Harkon - Outside the Box (Storm) - Turn 13
  7. Bergholt - What Could Possibly Go Wrong? - Turn 13
  8. Bergholt - What Could Possibly Go Wrong? - Turn 13
  9. Bergholt - What Could Possibly Go Wrong? - Turn 13
  10. Bergholt - What Could Possibly Go Wrong? - Turn 13
build/game2/bp12_hivemind.txt · Last modified: 2009/03/01 20:13 by gm_chaos