Building on the racing fragment geology, this is a quicker, dirtier version with some modifications to make them combat-ready.
They are going to be essentially streamlined, stripped down versions of the racing fragments, intended to be used as short-range interceptors launched from the Sky Bastions or Sky Fortress. Quantity and serial reproducability over quality: they don't need to be perfect, just really fast on the short term and moderately agile.
Designed to work in conjunction with the CSF.
Once complete, this project will provide a multi slot resource 'Harrier fragments' that can be used for the following
To provide health boons to clans protected by them.
To help teach someone the specialization 'racing fragments'.
Level 3 Geomancy
A very carefully selected original fragment. A skilled Investigator will be needed to hunt this out amid the tens of thousands of fragments in the void.
Bomb technology, (otherwise you're dropping cannonballs).
Chtoth - Start Project - Turn 10
Alric - Put Your Back Into It - Turn 10
Chtoth - Continue Project - Turn 11
Takhai - Make a brief alteration of the spire principle to create a geomantic core in the front of the racing fragment, so that the drill parts will be caught in its orbit, essentially creating a high speed drill-shaped cone of rapidly rotating small fragments which could be used to allow the racing fragment to bore through enemy vessels.