Table of Contents

Playing the Fallen

The clans which currently comprise the Fallen tend to be either the descendants of those who first sought posthumanity or those that were assimilated as a result of trying to recruit experts.

Faction Goals

Generally, The Fallen have the following goals as a whole:

  1. The acquisition of new knowledge that could lead to posthumanity. This includes new rituals, machine blueprints, philosophical texts, etc…
  2. The conversion of certain people to the right path. They are intent on recruiting the best and brightest of other factions. This includes mages, scientists and priests, and they will do so by any means, so long as it isn't likely to spark a conflict.
  3. The preservation of their most powerful knowledge from those who do not seek posthumanity. This involves making sure classified knowledge does not leave Fallen hands, hunting thieves, and occasionally going to war with others who would misuse that knowledge.

Allegiance Requirements/Bonuses

When you pick a faction you must also pick one of the organisations of that faction. The members of an organisation are responsible for making sure that part of the faction runs effectively. Your organisation will give you imperatives, which it will expect you to look into. The organisation also has resources at its disposal which as a member you will have access to. However if you disappoint your organisation enough these privileges will be revoked.

Organisations have requirements to join them; these include relevant skills which would make you a valued member, as well as ideologies and beliefs. If you do have a concept which doesn’t meet all the requirements please discuss it with the GM’s, as we may be willing to make an exception.

Unless stated otherwise, your clan is assumed to be involved in some low-level task that keeps society running, such as farming, running a trading post or otherwise performing a valuable, but mundane service.

Faction Traits

Machinists

Requirements

Traits

Beastmen

Requirements

Traits

Unsullied

Requirements

Traits